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Wooga

Wooga is one of the most popular social games developers for web and mobile games in the world. The company is based in Berlin, Europe’s creative heart and mecca for tech industry innovators. Wooga was founded in 2009 and now employs over 250 people from 40 nations, who work together to develop top titles for a global audience. The studio’s signature approach to game design emphasizes emotional character development, usability, and superb localization. Wooga’s free-to-play games are enjoyed by around 50 million players per month.

Wooga GmbH
Saarbrücker Str. 38
10405 Berlin

Branche
Internet

Beschäftigte
Angestellte: 250
Frauen: 62
Männer: 188
Durchschnittsalter: 31
Nationalitäten: 40

Ansprechpartner
Josefine Botha

Website
www.wooga.com

Blog
Wooga-Blog

Offene Stellen
@Wooga

Über uns

With more than 250 employees from over 40 countries, our international team creates games that excite around 40 million active players every month. This makes Wooga one of the largest social games developers in the world.

Our games are created by small, independent teams consisting of engineers, product managers and game artists. Working with Wooga you can look forward to responsibility from the very first day.

Was macht uns besonders

The Wooga team is chosen under high efforts and time involvement of many colleagues in different teams, to assure, that the right fit in skill and personality satisfies both sides and kind of guarantees success. The number of potential colleagues to be invited to an on site interview is 4 times higher than average in market. Sometimes it is not easy to say „no“ that often, but finally it pays back in fast and innovative team culture. This strong culture allows us to fail faster than ever before. What does it mean to fail fast with best people in the industry? It means, that in an innovative and creative way, we are able to test and brainstorm a high volume of ideas, without loosing the moment of verification and stopping a game early enough, to always focus on prototypes with top ten potential only.

praxisbeispiele